LAYOUT = {}
LAYOUT.HORIZONTAL = "HORIZONTAL"
LAYOUT.VERTICAL = "VERTICAL"

Tween = DG.Tweening.DOTween

Platform = {}
Platform.EDITOR = UnityEngine.RuntimePlatform.WindowsEditor
Platform.WINDOWS = UnityEngine.RuntimePlatform.WindowsPlayer
Platform.ANDROID = UnityEngine.RuntimePlatform.Android
Platform.IPHONE = UnityEngine.RuntimePlatform.IPhonePlayer

--Ease = {}
--Ease.Linear = DG.Tweening.Ease.Linear
--Ease.InQuad = DG.Tweening.Ease.InQuad
--Ease.OutQuad = DG.Tweening.Ease.OutQuad
--Ease.InOutQuad = DG.Tweening.Ease.InOutQuad

--LoopType = {}
--LoopType.Restart = DG.Tweening.LoopType.Restart
--LoopType.Yoyo = DG.Tweening.LoopType.Yoyo
--LoopType.Incremental = DG.Tweening.LoopType.Incremental

--����
KeyCode = UnityEngine.KeyCode

EventType = {}
EventType.CLICK = 0
EventType.DOWN = 1
EventType.UP = 2
EventType.BEGIN_DRAG = 3
EventType.END_DRAG = 4
EventType.DRAG = 5

